﻿#pragma once

#include <stdio.h>

class CGame
{
public:
	CGame();
	~CGame();
	bool Init();
	void Release();
	void Update();
	void Render();
private:
	void RenderBG();
	void Render3D();
	void Render2D();
	void RenderUI();

	bool m_bFinished;
};
